====================================== MCM 2.0b dev3.56 (under development) ====================================== =========== IMPORTANT =========== This is a "under development version" of M.C.M. 2.0 Final. It means BETA VERSION, ok? Because this: - Don't ask me how to use it, it is not finished yet." - Only report critical bugs, please. - Finally: Enjoy it and be patient, I hope finish it soon. This version is under development, so it may have some bugs. Take care. Anyway, it should works better than MCM 1.5; I fixed a lot of bugs and add some features. ============ WHAT'S NEW ============ v2.0b dev3.54 -------------- * Added checkbox that shows/changes if the image uses the shared palette. v2.0b dev3.50 -------------- * SND editor. - Load/Save SND's - Add/Change/Delete samples. - Save one or all samples to disk. IMPORTANT: MCM lets you add (and play) OGG files, but these files DOESN'T WORK with MUGEN. v2.0b dev2.98 ------------- * Added support for my file formats for SPRITES abd ANIMATIONS (used in "Fist PC"). * Now MCM "remember" last working directories. * Changes in "mcm.ini": - RedrawAlways: Redraws contantly. - LastSFFDir, LastAIRDir, LastPCXDir, LastACTDir: ;) v2.0b dev2.94 ------------- * GDI support. Use it if you have problems with DirectX (usually if MCM crashes when start or load a SFF). Just open MCM.INI and write: GDI=1 But remember: DirectX is faster. v2.0b dev2.93 ------------- * Onion skins: You can see the previous frames/sprites (up to three, but I think that one is enough). * Fix one image: Fix/unfix any image (from SFF or AIR) and see it always. You can easily make your new Actions from the STAND position. Just fix that image. v2.0b dev2.90 ------------- * Full AIR Editor! * New commands in AIR tab: - Insert Action: Insert a new (blank) action. - Clone Action: Duplicates the current action. - Delete Action: Mmm... deletes the current action? - Insert Frame: Insert a new frame BEFORE the current one with the Group/Image from the Sprite selected in the SFF tab. - Add Frame: Same, but adding at the end of the action. - Change Frame: Chage the current frame with the Sprite from the SFF tab. - Delete Frame: Deletes the current frame. - Use previous Clsn's: Copy the Clsn's from the previous frame. * New commands in the SFF tab: - Insert Frame, Add Frame, Change Frame: Equal to the command in the AIR tab, but more usefull. * NOTE: You can also change the frame from the Edit Boxes: 'Group' and 'Image'. v2.0b dev2.73 ------------- * Yeah! Full Clsn's editing. There are three modes: - Hand: Move the frame. - Clsn1 button: Edit the Clsn1 boxes. - Clsn2 button: Edit the Clsn2 boxes. You can do some actions with the Clsn boxes: - Add: Just click and drag the mouse in the view window. - Delete: Select the Clsn (just put the mouse over a Clsn) and press SUPR. - Move: Click & drag an edge of the Clsn. - Resize: Click & drag a corner of the Clsn. * Checkbox 'Loop' and EditBox 'LoopStart': If you know how the AIR files work you should know how use them. * EditBox 'Flags': Write here all of the frame options that MCM does not support and you want to append to a frame. * EditBox 'T': Frame time. NOTE: YOU CANNOT ADD/DELETE ACTIONS/FRAMES AND YOU CANNOT CHANGE THE GROUP/IMAGE OF ANY FRAME. This will be in next release, sorry. * Save palette option. Damn! I really forgot it ^_^. * New version system. No more: "What's the latest version?". ============ BUGS FIXED ============ v2.0b dev3.56 -------------- * Fixed another buf with SFF. Err... thanks, Ferenator (I hate you, did you know it?). v2.0b dev3.55 -------------- * Fixed an error when loading some SFF. Thanks, Ferenator (We'll speak about those 10000). v2.0b dev3.54 -------------- * Minor bug fixes with SND. v2.0b dev3.53 -------------- * You lose clsn's when inserting a frame (not adding) and the program crashed :( * MCM doesn't block your sound card, you can ear music again while MCM is opened. And, if it crashed because the sound, it must works now. v2.0b dev3.52 -------------- * Error when loading some AIR files. Thanks to MUGREN. v2.0b dev3.51 -------------- * Error when deleting some sprites from a SFF. v2.0b dev3.50 -------------- * Something... I suppose. v2.0b dev2.981 -------------- * Fixed a bug when two images was identical, but with different pallete; MCM deleted one of them. Fixed, thanks to "Kitsune Sniper". v2.0b dev2.98 ------------- * Error when you click the checkboxes "Inv H" or "Inv V" if you don't have any animation loaded. v2.0b dev2.95 ------------- * Fixed an error when adding new sprites. v2.0b dev2.94 ------------- * 'Fix image' now with more bright. v2.0b dev2.93 ------------- * The "lost sprites" bug REALLY fixed. It has a mistake in one line of code. Thanks again, DCelso. v2.0b dev2.90 ------------- * Minor bugs fixed. v2.0b dev2.73 ------------- * The "lost sprites" bug. At least I fixed the one I found. Thanks DCelso. ========= CONTACT ========= http://ses.mgbr.net ses@mgbr.net http://perso.wanadoo.es/sesses sesweb@wanadoo.es